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This modifier allow to set planar mapping of selected polygons and orient map by selected edge or by maximum (minimum) length of edges in each polygons.


  • 3ds Max 2013 or higher

Current version

Brief interface elements description:

Parameters rollout

  1. Sets base edge for planar mapping of each polygon by length of the edge
  2. - Group all polygon mapping and set orient planar mapping by one of the base edges
  3. Quadrafity map faces
    - First: Continuity mapping before Link mapping
  4. - Transform mapping tools
    - Reset transform and align parameters
  5. Set up base orient edge and align UV map by U or V axis, set transform center point
  6. Set map channel
  7. Weld new UVW vertices
  8. Set aspect parameter from texturemap used of polygon
  9. Get parameters for the plugin from other mapped polygon
  10. Preset controls

Link rollout

Set up link from one polygon to other for continuous mapping

  1. - On/off link
    - Copy transform, align parameters to next linked polygon
  2. Count of polygon when Loop or Ring or Remove button pressed
  3. - Generate automatic links
    - Map first automatic links before base links
  4. Use smooth face group for generated links
  5. Use angle between faces for for generated links
  6. - By edge
    - By normal
  7. - Select link tool
    - Create new link tool
    - Unlink tool
    - Delete link tool
    - count of all link/number of selected link
  8. Reset transformation for all link polygon
  9. Copy generated links to base links
  10. - Loop link tool
    - Ring link tool
    - Remove link tool
  11. - Select previouse link button
    - Select next link button
  12. - Move selected link to back
    - Move selected link to front
  13. Reverse selected links or all if not selected
  14. Delete all links

Transform rollout

  1. - Fit mapping to polygons
    - Set transform parameters width, height from fit
  2. - Aspect parameter (width/height)
    - Set width parameter from lenght of base edge
  3. - Width of planar UVW map, set width from base edge
    - Height of planar UVW map, set height from polygon oriented by base edge
  4. - Tile U of planar UVW map, flip tile
    - Tile V of planar UVW map, flip tile
  5. Offset U of planar UVW map
    - Offset V of planar UVW map
  6. Rotation angle of planar UVW map

Slice rollout

  1. - On/off slice by UVW map
    - Preview slice on viewport
    - Slice from old UVW map
  2. Fissure slice

Viewport rollout

  1. Show base edges and arrows on viewport and UVW space window
  2. Arrow size in pixels
  3. Show links
    - Base links
    - Automatic generated links
  4. Show UVW space window

About rollout

  1. Show request code and field for enter authorization code




Video tutorials

PolygonMap Help RU

PolygonMap Help EN




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